May Classic Rules

 

ADMISSION                

  • $20 Weekend Pass Adults - $12 Daily Pass Adults

  • $15 Weekend Pass Kids & Teens - $8 Daily Pass Kids & Teens

  • Children under 8 years old free

 

GAME FORMAT

  • Stopped Clock 14 minute halves for 11U-14U, 16 minute halves for 15U-17U

  • 5 minute warmup & 3 minute halftime

  • Overtime: 2 minute first overtime, second overtime  is sudden death, jump ball to start both overtimes, no carryover timeouts, each team awarded one timeout in first overtime only.

  • One and One on the 10th team foul of each half. No double bonus.

 

GAME RULES

  • A player committing a 5th  personal foul will be disqualified.  Technical fouls count as personal fouls.

  • Two (2) full timeouts and Two (2) thirty seconds per game per team.

  • Two (2) Technical fouls during a game on any player, coach, or team representative will result in their disqualification for the rest of a game.

  • 20+ point leads will result in continuous running clock in the 2nd half until lead is less than 15 points.

  • Each team must have 2 sets of uniforms. 1 light and 1 dark. Team listed first or on top in the app and wears light.  Team listed second or on bottom wears dark.

 

TIEBREAKER CRITERIA FOR POOL ADVANCEMENT

  1. Head to Head

  2. Point differential: Maximum 15 points. (Forfeits are scored at 15-0) Point differential calculation is based solely on the games between the tied teams. In the event of sa three-way tie for first, point differential will be used to establish the pool winner. Head to Head will determine winner between the last 2 teams.

  3. Defensive  Point System: If 3 teams remain tied after the above tie breakers the team with the lowest total points allowed will advance. The remaining teams will revert back to tie breaker #1

 

Anything not covered above will be handled fairly by Tournament Directors:

Brian Klatsky 732-904-0950 and Mike Rice 732-614-0253